syntax.Keyword = {fg = nord.purple} -- normal for, do, while, etc.
syntax.Repeat = {fg = nord.purple} -- normal any other keyword
syntax.Function = {fg = nord.cyan}
- Identifier = {fg = nord.accent}; -- any variable name
+ Identifier = {fg = nord.cyan}; -- any variable name
return syntax
TSAnnotation = { fg = nord.orange }, -- For C++/Dart attributes, annotations thatcan be attached to the code to denote some kind of meta information.
TSCharacter= { fg = nord.orange }, -- For characters.
TSConstructor = { fg = nord.purple }, -- For constructor calls and definitions: `= { }` in Lua, and Java constructors.
- TSConstant = { fg = nord.accent }, -- For constants
+ TSConstant = { fg = nord.cyan }, -- For constants
TSFloat = { fg = nord.yellow }, -- For floats
TSNamespace = { fg = nord.yellow }, -- For identifiers referring to modules and namespaces.
TSNumber = { fg = nord.orange }, -- For all number
treesitter.TSFunction = { fg = nord.cyan } -- For fuction (calls and definitions).
treesitter.TSMethod = { fg = nord.cyan } -- For method calls and definitions.
treesitter.TSFuncBuiltin = { fg = nord.cyan }
- treesitter.TSVariable = { fg = nord.accent } -- Any variable name that does not have another highlight.
- treesitter.TSVariableBuiltin = { fg = nord.accent }
+ treesitter.TSVariable = { fg = nord.cyan } -- Any variable name that does not have another highlight.
+ treesitter.TSVariableBuiltin = { fg = nord.cyan }
return treesitter